public static bool GetIsInForceMode(this UnitMovementAgent unitMovementAgent)
 {
     return(unitMovementAgent.GetFieldValue <UnitMovementAgent, bool>("m_IsInForceMode"));
 }
 public static float GetMinSpeed(this UnitMovementAgent unitMovementAgent)
 {
     return(unitMovementAgent.GetFieldValue <UnitMovementAgent, float>("m_MinSpeed"));
 }
 public static Vector3?GetDestination(this UnitMovementAgent unitMovementAgent)
 {
     return(unitMovementAgent.GetFieldValue <UnitMovementAgent, Vector3?>("m_Destination"));
 }