public static bool GetIsInForceMode(this UnitMovementAgent unitMovementAgent) { return(unitMovementAgent.GetFieldValue <UnitMovementAgent, bool>("m_IsInForceMode")); }
public static float GetMinSpeed(this UnitMovementAgent unitMovementAgent) { return(unitMovementAgent.GetFieldValue <UnitMovementAgent, float>("m_MinSpeed")); }
public static Vector3?GetDestination(this UnitMovementAgent unitMovementAgent) { return(unitMovementAgent.GetFieldValue <UnitMovementAgent, Vector3?>("m_Destination")); }