Exemplo n.º 1
0
        public static void ReadPosition(ref UdpBitStream bitStream, ref UdpBitStream outstream, bool print = true, bool mirror = false, string pre = "")
        {
            UnityEngine.Vector3 pos = new UnityEngine.Vector3(bitStream.ReadFloat(), bitStream.ReadFloat(), bitStream.ReadFloat());
            if (print)
            {
                UnityEngine.Debug.Log(pre + pos);
            }

            if (mirror)
            {
                WritePosition(ref outstream, pos);
            }
        }