Exemplo n.º 1
0
 public void changeUI(GameObject ui)
 {
     if (currentUI != null)
     {
         currentUI.EndUI();
     }
     if (ui != null)
     {
         currentUI = ui.GetComponent <UIState>();
         if (currentUI != null)
         {
             currentUI.StartUI();
         }
         else
         {
             Debug.LogError("Gameobject: " + ui.name + "is not a UI state");
         }
     }
 }