Exemplo n.º 1
0
 public void Configure(BuildingEntity building)
 {
     Configure(
         building.Name,
         building.BuildCost,
         GameManager.Instance.CanAfford(building),
         GameManager.Instance.AvailableTilesForBuilding(building),
         () => UIManager.Instance.State = UIState.BuildingSelected(building)
         );
 }