Exemplo n.º 1
0
    void Awake()
    {
        _nickNameInput = GetComponentInChildren <InputField>();
        _nickNameInput.shouldHideMobileInput = true;

        _pressTouch = RegistButtonOnClickEvent(PressBtn);
        _loginBtn   = RegistButtonOnClickEvent(Login);
        _createID   = RegistButtonOnClickEvent(Create);

        // 버튼을 모두 다 끈다
        _createID.gameObject.SetActive(false);
        _nickNameInput.gameObject.SetActive(false);
        _loginBtn.gameObject.SetActive(false);
        _pressTouch.gameObject.SetActive(false);

        _stateText = GetText("Text_State");

        _slider = GetComponentInChildren <UISlideGauge>();

        // for Test

        /*RegistButtonOnClickEvent("Btn_GInit");
         * RegistButtonOnClickEvent("Btn_SignIn");
         * RegistButtonOnClickEvent("Btn_SignOut");*/
    }
Exemplo n.º 2
0
 void Awake()
 {
     _tween   = GetComponentInChildren <uTweenAlpha>();
     _slider  = GetComponentInChildren <UISlideGauge>();
     _backImg = GetImage(MaxImage);
 }