void Awake() { _nickNameInput = GetComponentInChildren <InputField>(); _nickNameInput.shouldHideMobileInput = true; _pressTouch = RegistButtonOnClickEvent(PressBtn); _loginBtn = RegistButtonOnClickEvent(Login); _createID = RegistButtonOnClickEvent(Create); // 버튼을 모두 다 끈다 _createID.gameObject.SetActive(false); _nickNameInput.gameObject.SetActive(false); _loginBtn.gameObject.SetActive(false); _pressTouch.gameObject.SetActive(false); _stateText = GetText("Text_State"); _slider = GetComponentInChildren <UISlideGauge>(); // for Test /*RegistButtonOnClickEvent("Btn_GInit"); * RegistButtonOnClickEvent("Btn_SignIn"); * RegistButtonOnClickEvent("Btn_SignOut");*/ }
void Awake() { _tween = GetComponentInChildren <uTweenAlpha>(); _slider = GetComponentInChildren <UISlideGauge>(); _backImg = GetImage(MaxImage); }