void SetFullscreen()
 {
     if (_isFullscreen)
     {
         _fullscreenField.FillSettingField_Localized(2, 1, "On");
     }
     else
     {
         _fullscreenField.FillSettingField_Localized(2, 0, "Off");
     }
 }
 void SetShadowDistance()
 {
     _shadowDistanceField.FillSettingField_Localized(_shadowDistanceTierList.Count, _currentShadowDistanceTier, _shadowDistanceTierList[_currentShadowDistanceTier].TierDescription);
 }