void SetFullscreen() { if (_isFullscreen) { _fullscreenField.FillSettingField_Localized(2, 1, "On"); } else { _fullscreenField.FillSettingField_Localized(2, 0, "Off"); } }
void SetShadowDistance() { _shadowDistanceField.FillSettingField_Localized(_shadowDistanceTierList.Count, _currentShadowDistanceTier, _shadowDistanceTierList[_currentShadowDistanceTier].TierDescription); }