Exemplo n.º 1
0
    //MASTER
    private void AddPlayer(EPlayerType pType)
    {
        btnGroupAddPlayer.transform.parent = null;

        UIGameSetupPlayerEl addedElement = AddPlayerElement();

        addedElement.Init(players.IndexOf(addedElement) + 1, pType, null);


        //todo: check player count (max 4?)
        //keep btnAddPlayer at the end of the list
        btnGroupAddPlayer.transform.parent = playersHolder;

        OnPlayersChanged();
    }
Exemplo n.º 2
0
    //remote
    private void AddPlayer(PlayerInitInfo pPlayer)
    {
        UIGameSetupPlayerEl addedElement = AddPlayerElement();

        addedElement.Init(pPlayer);
    }