static int AddToggle(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2) { UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 1, typeof(UnityEngine.GameObject)); LuaFunction arg1 = ToLua.CheckLuaFunction(L, 2); UIEventEx.AddToggle(arg0, arg1); return(0); } else if (count == 3) { UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 1, typeof(UnityEngine.GameObject)); LuaFunction arg1 = ToLua.CheckLuaFunction(L, 2); LuaTable arg2 = ToLua.CheckLuaTable(L, 3); UIEventEx.AddToggle(arg0, arg1, arg2); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: UIEventEx.AddToggle")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int ClearButtonClick(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 1, typeof(UnityEngine.GameObject)); UIEventEx.ClearButtonClick(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int AddSliderOnChangeEvent(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 1, typeof(UnityEngine.GameObject)); LuaFunction arg1 = ToLua.CheckLuaFunction(L, 2); UIEventEx.AddSliderOnChangeEvent(arg0, arg1); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int AddPointerDownUpSupport(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 1, typeof(UnityEngine.GameObject)); LuaFunction arg1 = ToLua.CheckLuaFunction(L, 2); LuaFunction arg2 = ToLua.CheckLuaFunction(L, 3); UIEventEx.AddPointerDownUpSupport(arg0, arg1, arg2); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int _CreateUIEventEx(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { UIEventEx obj = new UIEventEx(); ToLua.PushObject(L, obj); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UIEventEx.New")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }