HeroData GetHeroData(HeroData[] hd, int groupindex, Modestatus status, int memberId) { HeroData data = hd[0]; data.groupIndex = (uint)groupindex; data.state = status; data.memberId = memberId; data.fakeMobaPlayerName = UICreateRole.GetRandomName(); return(data); }
protected override void Init() { instance = this; HeroPosEmb = GameObject.Find("HeroPosEmbattle"); dingweigrid = transform.Find("DingweiContainer/Grid").GetComponent <UIGrid>(); tediangrid = transform.Find("TedianContainer/Grid").GetComponent <UIGrid>(); login = VOManager.Instance().GetCSV <LoginCSV>("Login").GetVoList(); sureBtn.onClick = OnSureBtn; //randomBtn.onClick = OnRandomClick; pai1 = transform.Find("pai1").GetComponent <UIToggle>(); pai2 = transform.Find("pai2").GetComponent <UIToggle>(); pai3 = transform.Find("pai3").GetComponent <UIToggle>(); skillMultList = transform.Find("ScrollView/MultList").GetComponent <GUISingleMultList>(); skillPanel = transform.Find("SkillDescribePanel"); heroName = transform.Find("Name").GetComponent <UILabel>(); des = transform.Find("ScrollViewLabel/Des").GetComponent <UILabel>(); checkBoxs.onClick = OnCreateRoleClick; boxs = checkBoxs.GetBoxList(); //for (int i = 0; i < boxs.Length; i++) //{ // boxs[i].GetComponent<UISprite>().spriteName = ((LoginVO)login[i + 1]).card_name.Trim(); //} //checkBoxs.onHover = OnCreateRoleHover; //selectRoleSceneObj = GameObject.Find("Xuanren").transform; EventDelegate ed2 = new EventDelegate(this, "OnSelectCard"); pai1.onChange.Add(ed2); pai2.onChange.Add(ed2); pai3.onChange.Add(ed2); backBtn.onClick = OnBackClick; //if (FSDataNodeTable<PlayerNameNode>.GetSingleton().DataNodeList.Count > 0) //{ // nodeDic = FSDataNodeTable<PlayerNameNode>.GetSingleton().DataNodeList; // foreach (var nameLists in nodeDic) // { // playerData.GetInstance().selfData.nameList.Add(nameLists.Value); // } //} InitNameList(); //EventDelegate.Add(nicknameInput.GetComponent<UIInput>().onChange, OnChange); spinWithMouse = transform.Find("HeroTexture").GetComponent <SpinWithMouse>(); collder = transform.transform.Find("HeroTexture").GetComponent <BoxCollider>(); }