Exemplo n.º 1
0
        public void Update(ref InputState previous, ref InputState current)
        {
            PreviousState = CurrentState;
            var mouseState = CurrentState = Mouse.GetState();

            if (!HasState)
            {
                PreviousState = CurrentState;
            }

            current.Buttons |= ((mouseState.LeftButton == ButtonState.Pressed) ? MouseButtons.Left : MouseButtons.None);
            current.Buttons |= ((mouseState.MiddleButton == ButtonState.Pressed) ? MouseButtons.Middle : MouseButtons.None);
            current.Buttons |= ((mouseState.RightButton == ButtonState.Pressed) ? MouseButtons.Right : MouseButtons.None);
            current.Buttons |= ((mouseState.XButton1 == ButtonState.Pressed) ? MouseButtons.X1 : MouseButtons.None);
            current.Buttons |= ((mouseState.XButton2 == ButtonState.Pressed) ? MouseButtons.X2 : MouseButtons.None);

            var prevPosition = new Vector2(PreviousState.X, PreviousState.Y) * Scale + Offset;
            var newPosition  = new Vector2(mouseState.X, mouseState.Y) * Scale + Offset;

            if (PreviousState.ScrollWheelValue != CurrentState.ScrollWheelValue)
            {
                current.WheelValue = mouseState.ScrollWheelValue * MouseWheelScale;
            }

            if (!HasState)
            {
                HasState = true;
                return;
            }

            var isPriority   = Context.IsPriorityInputSource(this);
            var insideWindow = Context.CanvasRect.Contains(newPosition);

            if ((CurrentState.X != PreviousState.X) || (CurrentState.Y != PreviousState.Y))
            {
                if (insideWindow || isPriority)
                {
                    current.CursorPosition          = newPosition;
                    current.KeyboardNavigationEnded = true;
                    if (!isPriority)
                    {
                        Context.PromoteInputSource(this);
                    }
                }
            }
        }