protected override void UpdateEffectType() { if (mEffectType != EffectType.None) { mAtlas.AddEffectMaterial(GetShaderNameByEffectType(mEffectType)); } else { mAtlas.MarkAsChanged(); } }
protected override void UpdateEffectType() { if (mEffectType != EffectType.None) { mAtlas.AddEffectMaterial(GetShaderNameByEffectType(mEffectType)); } else { mAtlas.MarkAsChanged(); } }