Exemplo n.º 1
0
    public IEnumerator ReproduceTutorialStatus()
    {
        TutorialCreateRestartScreen createRestartScreen = new TutorialCreateRestartScreen(this.tutorialUI);
        bool isFinishedFade = false;

        TutorialFade.FadeType fadeType = TutorialFade.FadeType.BLACK;
        if (this.tutorialStatus.fadeInfo.enable && this.tutorialStatus.fadeInfo.type == 0)
        {
            fadeType = TutorialFade.FadeType.WHITE;
        }
        this.tutorialUI.Fade.StartFade(fadeType, true, 0.3f, delegate
        {
            isFinishedFade = true;
        });
        while (!isFinishedFade)
        {
            yield return(null);
        }
        if (this.tutorialStatus.displayMask)
        {
            this.tutorialUI.MaskBlack.SetEnable(this.scriptEngine.GetMaskEnableFlag(), null, false);
        }
        yield return(AppCoroutine.Start(createRestartScreen.CreateRestartScreen(this.tutorialStatus.sceneType, this.tutorialStatus.farmBuildFacilityInfo, this.scriptEngine.GetMeatNum(), this.scriptEngine.GetDigiStoneNum(), this.scriptEngine.GetLinkPointNum(), this.tutorialStatus.expInfo, this.tutorialStatus.openUI, this.tutorialStatus.openConfirmUI, this.tutorialStatus.selectUI, this.controlToGame), false));

        this.CreateScreenParts(createRestartScreen);
        yield return(AppCoroutine.Start(createRestartScreen.CheckFinish(), false));

        if (!this.tutorialStatus.fadeInfo.enable)
        {
            isFinishedFade = false;
            this.tutorialUI.Fade.StartFade(fadeType, false, 0.5f, delegate
            {
                isFinishedFade = true;
            });
            while (!isFinishedFade)
            {
                yield return(null);
            }
        }
        yield break;
    }
Exemplo n.º 2
0
    public void CreateScreenParts(TutorialCreateRestartScreen createRestartScreen)
    {
        ScriptEngine scriptEngine = this.scriptEngine;

        if (this.tutorialStatus.displayTextWindow)
        {
            ScriptCommandParams.WindowInfo windowInfo = scriptEngine.GetWindowInfo();
            createRestartScreen.OpenMessageWindow(windowInfo.xFromCenter, windowInfo.yFromCenter);
            ScriptCommandParams.TextInfo textInfo    = scriptEngine.GetTextInfo();
            TutorialMaster.NaviMessage   naviMessage = MasterDataMng.Instance().Tutorial.GetNaviMessage(textInfo.displayText);
            this.tutorialUI.MessageWindow.SetDisplayMessage(naviMessage.message);
        }
        if (this.tutorialStatus.displayNonFrameText)
        {
            this.tutorialUI.NonFrameText.Open(NGUIText.Alignment.Center);
        }
        if (this.tutorialStatus.displayChara)
        {
            ScriptCommandParams.CharaInfo charaInfo = scriptEngine.GetCharaInfo();
            createRestartScreen.DisplayChara(charaInfo.type, this.tutorialStatus.charaFaceId, charaInfo.yFromCenter);
        }
        if (this.scriptEngine.GetMaskEnableFlag())
        {
            createRestartScreen.DisplayScreenMask();
        }
        if (this.tutorialStatus.displayTargetPopUI)
        {
            ScriptCommandParams.UIInfo uiInfo = this.scriptEngine.GetUiInfo();
            createRestartScreen.DisplayUIPop(uiInfo.type, uiInfo.arrowPosition, this.controlToGame);
        }
        if (this.tutorialStatus.farmCameraMove)
        {
            ScriptCommandParams.FarmCameraMoveInfo farmCameraMoveInfo = this.scriptEngine.GetFarmCameraMoveInfo();
            createRestartScreen.SetFarmCameraPosition(farmCameraMoveInfo.posGridX, farmCameraMoveInfo.posGridY, this.controlToGame);
        }
        if (this.tutorialStatus.shakeBackGround)
        {
            ScriptCommandParams.ShakeInfo shakeInfo = this.scriptEngine.GetShakeInfo();
            createRestartScreen.ShakeBackGround(shakeInfo.intensity, shakeInfo.decay, this.controlToGame);
        }
        if (0 < this.tutorialStatus.farmBuildCompleteList.Count)
        {
            createRestartScreen.FacilityBuildComplete(this.tutorialStatus.farmBuildCompleteList, this.controlToGame);
        }
        if (this.scriptEngine.GetSelectFacilityInfo().selected)
        {
            createRestartScreen.SetSelectFarmFacility(this.scriptEngine.GetSelectFacilityInfo().id, this.controlToGame);
        }
        if (this.scriptEngine.GetTargetFacilityInfo().popEnable)
        {
            ScriptCommandParams.TargetFacilityInfo targetFacilityInfo = this.scriptEngine.GetTargetFacilityInfo();
            createRestartScreen.SetTargetFarmFacility(targetFacilityInfo.id, targetFacilityInfo.popEnable, this.controlToGame, targetFacilityInfo.adjustY);
        }
        if (this.tutorialStatus.displayDigimon)
        {
            ScriptCommandParams.DigimonInfo digimonInfo = this.scriptEngine.GetDigimonInfo();
            createRestartScreen.DisplayDigimon(digimonInfo.monsterGroupID, digimonInfo.scale, digimonInfo.adjustPosition, this.controlToGame);
        }
        if (this.tutorialStatus.digimonChange)
        {
            createRestartScreen.LocalDigimonEvolution(this.controlToGame);
        }
        if (this.tutorialStatus.displaySkipButton)
        {
            this.tutorialUI.SetSkipButton(true, null);
        }
        if (this.scriptEngine.GetScreenEffectInfo().start)
        {
            createRestartScreen.DisplayScreenEffect(this.scriptEngine.GetScreenEffectInfo().type, this.controlToGame);
        }
        if (this.tutorialStatus.bgmCommandEnable)
        {
            ScriptCommandParams.BgmInfo bgmInfo = this.tutorialStatus.bgmInfo;
            this.controlToGame.SetBgm(bgmInfo.fileName, bgmInfo.play, bgmInfo.fadeTime);
        }
        if (0 < this.tutorialStatus.loopSeInfo.Count)
        {
            for (int i = 0; i < this.tutorialStatus.loopSeInfo.Count; i++)
            {
                ScriptCommandParams.SeInfo seInfo = this.tutorialStatus.loopSeInfo[i];
                this.controlToGame.SetSe(seInfo.fileName, seInfo.play, seInfo.fadeTime, seInfo.loop, seInfo.pitch);
            }
        }
    }