public IEnumerator ReproduceTutorialStatus() { TutorialCreateRestartScreen createRestartScreen = new TutorialCreateRestartScreen(this.tutorialUI); bool isFinishedFade = false; TutorialFade.FadeType fadeType = TutorialFade.FadeType.BLACK; if (this.tutorialStatus.fadeInfo.enable && this.tutorialStatus.fadeInfo.type == 0) { fadeType = TutorialFade.FadeType.WHITE; } this.tutorialUI.Fade.StartFade(fadeType, true, 0.3f, delegate { isFinishedFade = true; }); while (!isFinishedFade) { yield return(null); } if (this.tutorialStatus.displayMask) { this.tutorialUI.MaskBlack.SetEnable(this.scriptEngine.GetMaskEnableFlag(), null, false); } yield return(AppCoroutine.Start(createRestartScreen.CreateRestartScreen(this.tutorialStatus.sceneType, this.tutorialStatus.farmBuildFacilityInfo, this.scriptEngine.GetMeatNum(), this.scriptEngine.GetDigiStoneNum(), this.scriptEngine.GetLinkPointNum(), this.tutorialStatus.expInfo, this.tutorialStatus.openUI, this.tutorialStatus.openConfirmUI, this.tutorialStatus.selectUI, this.controlToGame), false)); this.CreateScreenParts(createRestartScreen); yield return(AppCoroutine.Start(createRestartScreen.CheckFinish(), false)); if (!this.tutorialStatus.fadeInfo.enable) { isFinishedFade = false; this.tutorialUI.Fade.StartFade(fadeType, false, 0.5f, delegate { isFinishedFade = true; }); while (!isFinishedFade) { yield return(null); } } yield break; }
public void CreateScreenParts(TutorialCreateRestartScreen createRestartScreen) { ScriptEngine scriptEngine = this.scriptEngine; if (this.tutorialStatus.displayTextWindow) { ScriptCommandParams.WindowInfo windowInfo = scriptEngine.GetWindowInfo(); createRestartScreen.OpenMessageWindow(windowInfo.xFromCenter, windowInfo.yFromCenter); ScriptCommandParams.TextInfo textInfo = scriptEngine.GetTextInfo(); TutorialMaster.NaviMessage naviMessage = MasterDataMng.Instance().Tutorial.GetNaviMessage(textInfo.displayText); this.tutorialUI.MessageWindow.SetDisplayMessage(naviMessage.message); } if (this.tutorialStatus.displayNonFrameText) { this.tutorialUI.NonFrameText.Open(NGUIText.Alignment.Center); } if (this.tutorialStatus.displayChara) { ScriptCommandParams.CharaInfo charaInfo = scriptEngine.GetCharaInfo(); createRestartScreen.DisplayChara(charaInfo.type, this.tutorialStatus.charaFaceId, charaInfo.yFromCenter); } if (this.scriptEngine.GetMaskEnableFlag()) { createRestartScreen.DisplayScreenMask(); } if (this.tutorialStatus.displayTargetPopUI) { ScriptCommandParams.UIInfo uiInfo = this.scriptEngine.GetUiInfo(); createRestartScreen.DisplayUIPop(uiInfo.type, uiInfo.arrowPosition, this.controlToGame); } if (this.tutorialStatus.farmCameraMove) { ScriptCommandParams.FarmCameraMoveInfo farmCameraMoveInfo = this.scriptEngine.GetFarmCameraMoveInfo(); createRestartScreen.SetFarmCameraPosition(farmCameraMoveInfo.posGridX, farmCameraMoveInfo.posGridY, this.controlToGame); } if (this.tutorialStatus.shakeBackGround) { ScriptCommandParams.ShakeInfo shakeInfo = this.scriptEngine.GetShakeInfo(); createRestartScreen.ShakeBackGround(shakeInfo.intensity, shakeInfo.decay, this.controlToGame); } if (0 < this.tutorialStatus.farmBuildCompleteList.Count) { createRestartScreen.FacilityBuildComplete(this.tutorialStatus.farmBuildCompleteList, this.controlToGame); } if (this.scriptEngine.GetSelectFacilityInfo().selected) { createRestartScreen.SetSelectFarmFacility(this.scriptEngine.GetSelectFacilityInfo().id, this.controlToGame); } if (this.scriptEngine.GetTargetFacilityInfo().popEnable) { ScriptCommandParams.TargetFacilityInfo targetFacilityInfo = this.scriptEngine.GetTargetFacilityInfo(); createRestartScreen.SetTargetFarmFacility(targetFacilityInfo.id, targetFacilityInfo.popEnable, this.controlToGame, targetFacilityInfo.adjustY); } if (this.tutorialStatus.displayDigimon) { ScriptCommandParams.DigimonInfo digimonInfo = this.scriptEngine.GetDigimonInfo(); createRestartScreen.DisplayDigimon(digimonInfo.monsterGroupID, digimonInfo.scale, digimonInfo.adjustPosition, this.controlToGame); } if (this.tutorialStatus.digimonChange) { createRestartScreen.LocalDigimonEvolution(this.controlToGame); } if (this.tutorialStatus.displaySkipButton) { this.tutorialUI.SetSkipButton(true, null); } if (this.scriptEngine.GetScreenEffectInfo().start) { createRestartScreen.DisplayScreenEffect(this.scriptEngine.GetScreenEffectInfo().type, this.controlToGame); } if (this.tutorialStatus.bgmCommandEnable) { ScriptCommandParams.BgmInfo bgmInfo = this.tutorialStatus.bgmInfo; this.controlToGame.SetBgm(bgmInfo.fileName, bgmInfo.play, bgmInfo.fadeTime); } if (0 < this.tutorialStatus.loopSeInfo.Count) { for (int i = 0; i < this.tutorialStatus.loopSeInfo.Count; i++) { ScriptCommandParams.SeInfo seInfo = this.tutorialStatus.loopSeInfo[i]; this.controlToGame.SetSe(seInfo.fileName, seInfo.play, seInfo.fadeTime, seInfo.loop, seInfo.pitch); } } }