// Use this for initialization
    void Start()
    {
        trump           = GameObject.FindGameObjectWithTag("Trump");
        trumpHealth     = trump.GetComponent <TrumpHealth>();
        enemyHealth     = GetComponent <EnemyHealth>();
        collisionEvents = new List <ParticleCollisionEvent>();
        isWaiting       = false;
        var main = bulletEmitter.main;

        main.duration = attackTime;
        bulletEmitter.Play(true);
    }
Exemplo n.º 2
0
 // Use this for initialization
 void Start()
 {
     collisionEvents = new List <ParticleCollisionEvent>();
     health          = GetComponent <TrumpHealth>();
 }
Exemplo n.º 3
0
    // Use this for initialization
    void Start()
    {
        var trump = GameObject.FindGameObjectWithTag("Trump");

        trumpHealth = trump.GetComponent <TrumpHealth>();
    }