public void SetTrainerDataFromUIApply()
    {
        DebugBot.DebugFunctionCall("TPlayersUI; SetTrainerDataFromUIApply(); ", debugFunctionCalls);
        Trainer trainer = trainerModuleScript.gameController.masterTrainer;

        trainer.NumPlayers = pendingNumPlayers;
        trainer.AddPlayer();
        InitializePanelWithTrainerData();
    }