public void Faces_AssignFaces_OneLoop2_ShouldAssign2() { var graphs = new TiledBarrierGraph(); // 0 // / \ // 1---2 var v1 = graphs.AddVertex( 4.788075685501099, 51.26676188180721, 564341430); var v2 = graphs.AddVertex( 4.786123037338257, 51.26496276736555, 564341431); var v3 = graphs.AddVertex( 4.790832996368408, 51.265137311403734, 564341432); var e1 = graphs.AddEdge(v1, v2); var e2 = graphs.AddEdge(v3, v2); var e3 = graphs.AddEdge(v3, v1); graphs.SetTileLoaded(Tiles.TileStatic.WorldTileLocalId(graphs.GetVertex(v1), 14)); graphs.SetTileLoaded(Tiles.TileStatic.WorldTileLocalId(graphs.GetVertex(v2), 14)); graphs.SetTileLoaded(Tiles.TileStatic.WorldTileLocalId(graphs.GetVertex(v3), 14)); graphs.AssignFaces(Tiles.TileStatic.WorldTileLocalId(graphs.GetVertex(v1), 14)); Assert.Equal(3, graphs.FaceCount); var enumerator = graphs.GetEnumerator(); enumerator.MoveTo(v1); enumerator.MoveNextUntil(e1); Assert.NotEqual(int.MaxValue, enumerator.FaceLeft); var left = enumerator.FaceLeft; Assert.NotEqual(int.MaxValue, enumerator.FaceRight); var right = enumerator.FaceRight; enumerator.MoveTo(v2); enumerator.MoveNextUntil(e2); Assert.False(enumerator.Forward); Assert.Equal(left, enumerator.FaceRight); Assert.Equal(right, enumerator.FaceLeft); enumerator.MoveTo(v3); enumerator.MoveNextUntil(e3); Assert.Equal(left, enumerator.FaceLeft); Assert.Equal(right, enumerator.FaceRight); }
public void Faces_RightTurnLoop_3EdgeLoop_Backward_ShouldReturnCounterClockwiseLoop() { var graphs = new TiledBarrierGraph(); // 0 // / \ // 1---2 var v1 = graphs.AddVertex( 4.788075685501099, 51.26676188180721, 564341430); var v2 = graphs.AddVertex( 4.786123037338257, 51.26496276736555, 564341431); var v3 = graphs.AddVertex( 4.790832996368408, 51.265137311403734, 564341432); var e1 = graphs.AddEdge(v1, v2); var e2 = graphs.AddEdge(v2, v3); var e3 = graphs.AddEdge(v3, v1); graphs.SetTileLoaded(Tiles.TileStatic.WorldTileLocalId(graphs.GetVertex(v1), 14)); graphs.SetTileLoaded(Tiles.TileStatic.WorldTileLocalId(graphs.GetVertex(v2), 14)); graphs.SetTileLoaded(Tiles.TileStatic.WorldTileLocalId(graphs.GetVertex(v3), 14)); // calculate right turn loop starting at e1. var enumerator = graphs.GetEnumerator(); enumerator.MoveTo(v2); enumerator.MoveNextUntil(e1); var(loop, _) = enumerator.RightTurnLoop(); Assert.NotNull(loop); Assert.Equal(3, loop.Count); Assert.Equal((v2, e1, false, v1), loop[0]); Assert.Equal((v1, e3, false, v3), loop[1]); Assert.Equal((v3, e2, false, v2), loop[2]); }
internal static void LoadForTile(this TiledBarrierGraph graph, uint tile, Func <uint, IEnumerable <OsmGeo> > getTile, Func <TagsCollectionBase, bool> isBarrier) { // mark tile as loaded. graph.SetTileLoaded(tile); // first load the tile in question. var tileData = getTile(tile); var extraTiles = graph.Add(tileData, isBarrier); // add all the tiles. graph.AddTiles(extraTiles, getTile, isBarrier); }
public void Faces_AssignFaces_OneEdge_ShouldAssign1() { var graphs = new TiledBarrierGraph(); var v1 = graphs.AddVertex(4.7522735595703125, 50.97918242660188, 564341430); var v2 = graphs.AddVertex(4.7525310516357420, 50.97851368626033, 564341431); var e = graphs.AddEdge(v1, v2); var tile = Tiles.TileStatic.WorldTileLocalId(4.7522735595703125, 50.97918242660188, 14); graphs.SetTileLoaded(tile); graphs.AssignFaces(tile); Assert.Equal(1, graphs.FaceCount); }
internal static void AddTiles(this TiledBarrierGraph graph, IEnumerable <uint> tiles, Func <uint, IEnumerable <OsmGeo> > getTile, Func <TagsCollectionBase, bool> isBarrier) { foreach (var tile in tiles) { // mark tile as loaded. graph.SetTileLoaded(tile); // get the data and load it. var tileData = getTile(tile); graph.Add(tileData, isBarrier); } // prune graph. graph.PruneDeadEnds(); graph.PruneShapePoints(); // standardize edges // loading them in a different order could lead to different start and end points graph.StandardizeEdges(); }