Exemplo n.º 1
0
        public void TiledBarrierGraph_RemoveEdge_2Edges_RemoveFirst_ShouldLeave1()
        {
            var graphs = new TiledBarrierGraph();
            var v1     = graphs.AddVertex(4.7522735595703125, 50.97918242660188, 564341430);
            var v2     = graphs.AddVertex(4.7525310516357420, 50.97851368626033, 564341431);
            var v3     = graphs.AddVertex(4.7525310516357420, 50.97851368626033, 564341432);
            var e1     = graphs.AddEdge(v1, v2, Enumerable.Empty <(double longitude, double latitude)>(),
                                        new TagsCollection());;
            var e2 = graphs.AddEdge(v1, v3, Enumerable.Empty <(double longitude, double latitude)>(),
                                    new TagsCollection());

            graphs.DeleteEdge(e1);

            var enumerator = graphs.GetEnumerator();

            Assert.True(enumerator.MoveTo(v1));
            Assert.True(enumerator.MoveNext());
            Assert.Equal(v1, enumerator.Vertex1);
            Assert.Equal(v3, enumerator.Vertex2);
            Assert.Equal(e2, enumerator.Edge);
            Assert.False(enumerator.MoveNext());

            Assert.True(enumerator.MoveTo(v2));
            Assert.False(enumerator.MoveNext());

            Assert.True(enumerator.MoveTo(v3));
            Assert.True(enumerator.MoveNext());
            Assert.Equal(v1, enumerator.Vertex2);
            Assert.Equal(v3, enumerator.Vertex1);
            Assert.Equal(e2, enumerator.Edge);
            Assert.False(enumerator.MoveNext());
        }
Exemplo n.º 2
0
        public void TiledBarrierGraphExtensions_NextClockwise_TwoOtherEdges_ShouldBeClockWise()
        {
            var graphs = new TiledBarrierGraph();
            var v1     = graphs.AddVertex(
                4.801325798034667,
                51.268153126307524);
            var v2 = graphs.AddVertex(
                4.801331162452698,
                51.267829233580834);
            var v3 = graphs.AddVertex(
                4.801816642284393,
                51.26783426820025);
            var v4 = graphs.AddVertex(
                4.801317751407623,
                51.26754225936128);
            var e1 = graphs.AddEdge(v1, v2);
            var e2 = graphs.AddEdge(v2, v3);
            var e3 = graphs.AddEdge(v2, v4);

            var enumerator = graphs.GetEnumerator();

            enumerator.MoveTo(v1);
            enumerator.MoveNext();

            using var clockwise = enumerator.NextClockwise().GetEnumerator();
            Assert.True(clockwise.MoveNext());
            Assert.Equal(v4, clockwise.Current.Vertex2);
            Assert.True(clockwise.MoveNext());
            Assert.Equal(v3, clockwise.Current.Vertex2);
            Assert.False(clockwise.MoveNext());
        }
Exemplo n.º 3
0
        public void TiledBarrierGraph_RemoveEdge_2Edges_Add4_Remove2_ShouldLeave2()
        {
            var graphs = new TiledBarrierGraph();

            var v1 = graphs.AddVertex(4.7522735595703125, 50.97918242660188, 564341430);
            var v2 = graphs.AddVertex(4.7525310516357420, 50.97851368626033, 564341431);
            var v3 = graphs.AddVertex(4.752981662750244, 50.978996666362015, 564341432);
            var v4 = graphs.AddVertex(4.7518390417099, 50.97881090537897, 564341433);
            var e1 = graphs.AddEdge(v1, v2);
            var e2 = graphs.AddEdge(v3, v4);

            var v5 = graphs.AddVertex(4.752375483512878, 50.97889534228157);
            var e3 = graphs.AddEdge(v1, v5);
            var e4 = graphs.AddEdge(v5, v2);
            var e5 = graphs.AddEdge(v3, v5);
            var e6 = graphs.AddEdge(v5, v4);

            graphs.DeleteEdge(e1);
            graphs.DeleteEdge(e2);

            var enumerator = graphs.GetEnumerator();

            Assert.True(enumerator.MoveTo(v1));
            Assert.True(enumerator.MoveNext());
            Assert.Equal(e3, enumerator.Edge);
            Assert.False(enumerator.MoveNext());

            Assert.True(enumerator.MoveTo(v2));
            Assert.True(enumerator.MoveNext());
            Assert.Equal(e4, enumerator.Edge);
            Assert.False(enumerator.MoveNext());

            Assert.True(enumerator.MoveTo(v3));
            Assert.True(enumerator.MoveNext());
            Assert.Equal(e5, enumerator.Edge);
            Assert.False(enumerator.MoveNext());

            Assert.True(enumerator.MoveTo(v4));
            Assert.True(enumerator.MoveNext());
            Assert.Equal(e6, enumerator.Edge);
            Assert.False(enumerator.MoveNext());

            var expected = new HashSet <int>(new [] { e3, e4, e5, e6 });

            Assert.True(enumerator.MoveTo(v5));
            Assert.True(enumerator.MoveNext());
            Assert.True(expected.Remove(enumerator.Edge));
            Assert.True(enumerator.MoveNext());
            Assert.True(expected.Remove(enumerator.Edge));
            Assert.True(enumerator.MoveNext());
            Assert.True(expected.Remove(enumerator.Edge));
            Assert.True(enumerator.MoveNext());
            Assert.True(expected.Remove(enumerator.Edge));
            Assert.False(enumerator.MoveNext());
            Assert.Empty(expected);
        }
Exemplo n.º 4
0
        public void TiledBarrierGraph_Enumerator_1Vertex_ShouldEnumerate1Vertex()
        {
            var graphs = new TiledBarrierGraph();
            var v      = graphs.AddVertex(4.7522735595703125, 50.97918242660188, 564341430);

            var enumerator = graphs.GetEnumerator();

            Assert.True(enumerator.MoveTo(v));
            Assert.False(enumerator.MoveNext());
        }
Exemplo n.º 5
0
        public void Faces_AssignFaces_OneLoop2_ShouldAssign2()
        {
            var graphs = new TiledBarrierGraph();

            //    0
            //   / \
            //  1---2

            var v1 = graphs.AddVertex(
                4.788075685501099,
                51.26676188180721, 564341430);
            var v2 = graphs.AddVertex(
                4.786123037338257,
                51.26496276736555, 564341431);
            var v3 = graphs.AddVertex(
                4.790832996368408,
                51.265137311403734, 564341432);

            var e1 = graphs.AddEdge(v1, v2);
            var e2 = graphs.AddEdge(v3, v2);
            var e3 = graphs.AddEdge(v3, v1);

            graphs.SetTileLoaded(Tiles.TileStatic.WorldTileLocalId(graphs.GetVertex(v1), 14));
            graphs.SetTileLoaded(Tiles.TileStatic.WorldTileLocalId(graphs.GetVertex(v2), 14));
            graphs.SetTileLoaded(Tiles.TileStatic.WorldTileLocalId(graphs.GetVertex(v3), 14));

            graphs.AssignFaces(Tiles.TileStatic.WorldTileLocalId(graphs.GetVertex(v1), 14));

            Assert.Equal(3, graphs.FaceCount);
            var enumerator = graphs.GetEnumerator();

            enumerator.MoveTo(v1);
            enumerator.MoveNextUntil(e1);

            Assert.NotEqual(int.MaxValue, enumerator.FaceLeft);
            var left = enumerator.FaceLeft;

            Assert.NotEqual(int.MaxValue, enumerator.FaceRight);
            var right = enumerator.FaceRight;

            enumerator.MoveTo(v2);
            enumerator.MoveNextUntil(e2);
            Assert.False(enumerator.Forward);
            Assert.Equal(left, enumerator.FaceRight);
            Assert.Equal(right, enumerator.FaceLeft);
            enumerator.MoveTo(v3);
            enumerator.MoveNextUntil(e3);
            Assert.Equal(left, enumerator.FaceLeft);
            Assert.Equal(right, enumerator.FaceRight);
        }
Exemplo n.º 6
0
        public void TiledBarrierGraphExtensions_NextClockwise_NoOtherEdge_ShouldBeEmpty()
        {
            var graphs = new TiledBarrierGraph();
            var v1     = graphs.AddVertex(4.7522735595703125, 50.97918242660188, 564341430);
            var v2     = graphs.AddVertex(4.7525310516357420, 50.97851368626033, 564341431);
            var e      = graphs.AddEdge(v1, v2);

            var enumerator = graphs.GetEnumerator();

            enumerator.MoveTo(v1);
            enumerator.MoveNext();

            var clockwise = enumerator.NextClockwise();

            Assert.Empty(clockwise);
        }
Exemplo n.º 7
0
        public void TiledBarrierGraph_SetFace_Right_1Edge_ShouldSetFaceRight()
        {
            var graphs = new TiledBarrierGraph();
            var v1     = graphs.AddVertex(4.7522735595703125, 50.97918242660188, 564341430);
            var v2     = graphs.AddVertex(4.7525310516357420, 50.97851368626033, 564341431);
            var e      = graphs.AddEdge(v1, v2);

            var f = graphs.AddFace();

            graphs.SetFace(e, false, f);

            var enumerator = graphs.GetEnumerator();

            enumerator.MoveTo(v1);
            enumerator.MoveNext();
            Assert.Equal(int.MaxValue, enumerator.FaceLeft);
            Assert.Equal(f, enumerator.FaceRight);
        }
Exemplo n.º 8
0
        public void Faces_RightTurnLoop_3EdgeLoop_Backward_ShouldReturnCounterClockwiseLoop()
        {
            var graphs = new TiledBarrierGraph();

            //    0
            //   / \
            //  1---2

            var v1 = graphs.AddVertex(
                4.788075685501099,
                51.26676188180721, 564341430);
            var v2 = graphs.AddVertex(
                4.786123037338257,
                51.26496276736555, 564341431);
            var v3 = graphs.AddVertex(
                4.790832996368408,
                51.265137311403734, 564341432);

            var e1 = graphs.AddEdge(v1, v2);
            var e2 = graphs.AddEdge(v2, v3);
            var e3 = graphs.AddEdge(v3, v1);

            graphs.SetTileLoaded(Tiles.TileStatic.WorldTileLocalId(graphs.GetVertex(v1), 14));
            graphs.SetTileLoaded(Tiles.TileStatic.WorldTileLocalId(graphs.GetVertex(v2), 14));
            graphs.SetTileLoaded(Tiles.TileStatic.WorldTileLocalId(graphs.GetVertex(v3), 14));

            // calculate right turn loop starting at e1.
            var enumerator = graphs.GetEnumerator();

            enumerator.MoveTo(v2);
            enumerator.MoveNextUntil(e1);
            var(loop, _) = enumerator.RightTurnLoop();

            Assert.NotNull(loop);
            Assert.Equal(3, loop.Count);
            Assert.Equal((v2, e1, false, v1), loop[0]);
            Assert.Equal((v1, e3, false, v3), loop[1]);
            Assert.Equal((v3, e2, false, v2), loop[2]);
        }
Exemplo n.º 9
0
        public void TiledBarrierGraph_AddEdge_1Edge_ShouldAddEdge0()
        {
            var graphs = new TiledBarrierGraph();
            var v1     = graphs.AddVertex(4.7522735595703125, 50.97918242660188, 564341430);
            var v2     = graphs.AddVertex(4.7525310516357420, 50.97851368626033, 564341431);
            var e      = graphs.AddEdge(v1, v2);

            Assert.Equal(2, graphs.VertexCount);
            Assert.Equal(0, e);

            var enumerator = graphs.GetEnumerator();

            Assert.True(enumerator.MoveTo(v1));
            Assert.True(enumerator.MoveNext());
            Assert.Equal(v1, enumerator.Vertex1);
            Assert.Equal(v2, enumerator.Vertex2);
            Assert.Equal(0, enumerator.Edge);
            Assert.NotNull(enumerator.Shape);
            Assert.Empty(enumerator.Shape);
            Assert.Equal(0, enumerator.Tags.Count);
            Assert.False(enumerator.MoveNext());
        }
Exemplo n.º 10
0
        public void TiledBarrierGraphExtensions_NextClockwise_OneOtherEdge_ShouldBeSingle()
        {
            var graphs = new TiledBarrierGraph();
            var v1     = graphs.AddVertex(
                4.801331162452698,
                51.267829233580834);
            var v2 = graphs.AddVertex(
                4.801325798034667,
                51.268153126307524);
            var v3 = graphs.AddVertex(
                4.801816642284393,
                51.26783426820025);
            var e1 = graphs.AddEdge(v2, v1);
            var e2 = graphs.AddEdge(v1, v3);

            var enumerator = graphs.GetEnumerator();

            enumerator.MoveTo(v2);
            enumerator.MoveNext();

            var clockwise = enumerator.NextClockwise();

            Assert.Single(clockwise);
        }
Exemplo n.º 11
0
        public static (bool success, IEnumerable <uint> missingTiles) AssignFaces(this TiledBarrierGraph graph,
                                                                                  uint tile)
        {
            if (!graph.HasTile(tile))
            {
                return(false, new[] { tile });
            }
            var tileBox = TileStatic.Box(graph.Zoom, tile);

            var tilesMissing = new HashSet <uint>();

            graph.ResetFaces();

            // the default face for the case where a loop cannot be found.
            var unAssignableFace = graph.AddFace();

            // check each edges for faces and if missing assign them.
            var enumerator = graph.GetEnumerator();

            for (var v = 0; v < graph.VertexCount; v++)
            {
                if (!enumerator.MoveTo(v))
                {
                    continue;
                }
                if (!enumerator.MoveNext())
                {
                    continue;
                }

                var vBox = graph.GetVertexBox(v);
                if (vBox == null || !vBox.Value.Overlaps(tileBox))
                {
                    continue;
                }
                // var vTile = TileStatic.WorldTileLocalId(vLocation.longitude, vLocation.latitude, graph.Zoom);
                // if (vTile != tile) continue;

                enumerator.MoveTo(v);
                while (enumerator.MoveNext())
                {
                    if (enumerator.Forward && enumerator.FaceRight != int.MaxValue)
                    {
                        continue;
                    }
                    if (!enumerator.Forward && enumerator.FaceLeft != int.MaxValue)
                    {
                        continue;
                    }

                    // check if the edge bbox overlaps the tiles.
                    var eBox = enumerator.Box;
                    if (!eBox.Overlaps(tileBox))
                    {
                        continue;
                    }

                    // ok this edge has an undetermined face.
                    var result = enumerator.AssignFace(unAssignableFace);
                    if (!result.success)
                    {
                        tilesMissing.UnionWith(result.missingTiles);
                    }
                }
            }

            if (tilesMissing.Count > 0)
            {
                return(false, tilesMissing);
            }

            return(true, Enumerable.Empty <uint>());
        }
Exemplo n.º 12
0
        public static void WriteTileTo(this TiledBarrierGraph graph, Stream stream, uint tile)
        {
            var enumerator = graph.GetEnumerator();

            // write vertices.
            for (var v = 0; v < graph.VertexCount; v++)
            {
                if (!enumerator.MoveTo(v))
                {
                    continue;
                }
                if (!enumerator.MoveNext())
                {
                    continue;
                }

                // write vertex details.
                var vertexGuid = graph.GetVertexGuid(v);
                stream.Write(vertexGuid.ToByteArray());
                stream.Write(graph.GetVertexLocationBytes(v));
            }
            stream.Write(EmptyGuid);

            // write edges.
            for (var v = 0; v < graph.VertexCount; v++)
            {
                if (!enumerator.MoveTo(v))
                {
                    continue;
                }

                // check (and count) edges.
                var edges = 0;
                while (enumerator.MoveNext())
                {
                    if (enumerator.Forward)
                    {
                        edges++;
                    }
                }
                if (edges == 0)
                {
                    continue;
                }

                // write vertex1 details.
                var vertex1Guid = graph.GetVertexGuid(v);
                stream.Write(vertex1Guid.ToByteArray());

                // write edges details.
                stream.Write(BitConverter.GetBytes(edges)); // the number of edges.
                enumerator.MoveTo(v);
                while (enumerator.MoveNext())
                {
                    if (!enumerator.Forward)
                    {
                        continue;
                    }

                    enumerator.WriteToStream(stream);
                }
            }
            stream.Write(EmptyGuid);

            // write faces.
            for (var f = 1; f < graph.FaceCount; f++)
            {
                var faceGuid = graph.GetFaceGuid(f);
                if (faceGuid == null)
                {
                    continue;
                }
                stream.Write(faceGuid.Value.ToByteArray());

                // write edges.
                var edges = graph.EnumerateFaceClockwise(f).ToList();
                stream.Write(BitConverter.GetBytes(edges.Count));
                foreach (var edge in edges)
                {
                    enumerator.MoveTo(edge.vertex1);
                    enumerator.MoveNextUntil(edge.edge);

                    stream.Write(enumerator.GetEdgeGuid().ToByteArray());
                    stream.WriteByte(edge.forward ? (byte)1 :  (byte)0);
                }

                // write attributes.
                stream.WriteAttributes(graph.GetFaceData(f));
            }
            stream.Write(EmptyGuid);
        }