Exemplo n.º 1
0
        private Tile addToBestPath(List<Tile> bestpath, Tile toadd, Tile prev)
        {
            int x = toadd.getX();
            int y = toadd.getY();
            int mapx = toadd.getMapX();
            int mapy = toadd.getMapY();
            int len = toadd.getLength();

            if(DEBUG)
            Console.WriteLine("Adding tile at (" + mapx + "," + mapy + ") to bestpath! Cost is " + toadd.getTotalCost());

            Tile newadd = new Tile(mapx, mapy, x, y, len, astarwaypoint, Color.White);
            newadd.setPrevious(prev);
            bestpath.Add(newadd);
            return newadd;
        }
Exemplo n.º 2
0
 private void addTile(Tile toadd, Tile prev, List<Tile> open, Tile goal)
 {
     toadd.setPrevious(prev);
     int distance = getCumulativeCost(toadd);
     toadd.addToTotalCost(distance + Math.Abs(toadd.getMapX() - goal.getMapX()) + Math.Abs(toadd.getMapY() - goal.getMapY()));
         if(DEBUG)
         Console.WriteLine("Adding node with cost " + toadd.getTotalCost() + " to open list");
     open.Add(toadd);
 }