Exemplo n.º 1
0
 void Start()
 {
     player         = Player.instance;
     upgradeHandler = UpgradeHandler.instance;
     tierHandler    = TierHandler.instance;
     LoadGameData();
 }
Exemplo n.º 2
0
 // Use this for initialization
 void Start()
 {
     player         = Player.instance;
     multi          = Multiplier.instance;
     autoclicker    = Autoclicker.instance;
     options        = Options.instance;
     upgradeHandler = UpgradeHandler.instance;
     tierHandler    = TierHandler.instance;
 }
Exemplo n.º 3
0
 // Start is called before the first frame update
 void Start()
 {
     player         = Player.instance;
     clicker        = Clicker.instance;
     multi          = Multiplier.instance;
     platinum       = DiamondUpgrades.instance;
     drop           = CoinDrop.instance;
     upgradeHandler = UpgradeHandler.instance;
     tierHandler    = TierHandler.instance;
 }
Exemplo n.º 4
0
 private void Awake()
 {
     instance = this;
 }
Exemplo n.º 5
0
 // Start is called before the first frame update
 void Start()
 {
     tierHandler = TierHandler.instance;
     formatter   = NumberFormatter.instance;
     CreateUpgrades();
 }