Exemplo n.º 1
0
 private static void CloseWindow()
 {
     m_MainWnd.Close();
     m_MainWnd = null;
     TerrainTriggerNodeEditorWindow.CloseWindow();
     TerrainTriggerNodeEditorWindow.CloseWindow();
     TerrainListWindow.CloseWindow();
 }
 public static void CloseWindow()
 {
     if (null == m_Instance)
     {
         return;
     }
     m_Instance.Close();
     m_Instance = null;
 }
Exemplo n.º 3
0
 public static void CloseWindow()
 {
     if (null == m_Instance)
     {
         return;
     }
     m_Instance.Close();
     m_Instance = null;
 }
 static void CreateWindow()
 {
     m_Instance = EditorWindow.GetWindow<TerrainTriggerNodeEditorWindow>(false, "触发器节点编辑器", true);
 }
Exemplo n.º 5
0
 static void CreateWindow()
 {
     m_Instance = EditorWindow.GetWindow <TerrainTriggerNodeEditorWindow>(false, "触发器节点编辑器", true);
 }