Exemplo n.º 1
0
Arquivo: Pool.cs Projeto: samhogan/AUG
 public static void deleteTerrain(TerrainObject obj)
 {
     obj.reset();
     obj.gameObject.SetActive(false);
     obj.gameObject.name = "pooled terrain";
     pooledTerrain.Add(obj.gameObject);
     //GameObject.Destroy(obj.gameObject);
 }