Exemplo n.º 1
0
	private void CreateCeilingWarningSign(TerrainChunk chunk) {
		PolydrawObject ceiling = chunk.GetFirstCeiling();
		List<Vector2> points = ceiling.GetWorldBorderPoints();
		Vector2 lastPoint = points.GetLast();
		Sign sign = Instantiate(signPrefab);
		sign.transform.SetParent(ceiling.transform);
		sign.transform.position = lastPoint;
		sign.SetAsCeilingSign();
		sign.SetIcon(TerrainSetType.Flat);
	}