void Start()
    {
        Time.timeScale = 1;
        gameOverCanvas = GameObject.Find ("GameOverCanvas");
        gameOverCanvas.SetActive (false);

        TennisSounds = GameObject.Find ("Sounds").GetComponent<TennisSounds> ();
        canvas = GameObject.Find ("Canvas");
        atiraBolas = GameObject.Find ("atiraBolas");
        clickToPlayCanvas = GameObject.Find ("ClickToPlayCanvas");

        addPoints (0);
    }
Exemplo n.º 2
0
 // Use this for initialization
 void Start()
 {
     if(isTraining == false){
         gController = GameObject.Find("GameController").GetComponent<GameController>();
         eController = GameObject.Find("player2").GetComponent<EnemyController>();
     }
     else{
         TC = GameObject.Find ("TennisController").GetComponent<TennisController> ();
     }
     TennisSounds = GameObject.Find ("Sounds").GetComponent<TennisSounds>();
     a = GetComponentInParent<Animator>();
     ballSpeed = 16f;
     if(isPlayer == false){
         side = -1;
     }
     else{
         side = 1;
     }
 }