void Start() { Time.timeScale = 1; gameOverCanvas = GameObject.Find ("GameOverCanvas"); gameOverCanvas.SetActive (false); TennisSounds = GameObject.Find ("Sounds").GetComponent<TennisSounds> (); canvas = GameObject.Find ("Canvas"); atiraBolas = GameObject.Find ("atiraBolas"); clickToPlayCanvas = GameObject.Find ("ClickToPlayCanvas"); addPoints (0); }
// Use this for initialization void Start() { if(isTraining == false){ gController = GameObject.Find("GameController").GetComponent<GameController>(); eController = GameObject.Find("player2").GetComponent<EnemyController>(); } else{ TC = GameObject.Find ("TennisController").GetComponent<TennisController> (); } TennisSounds = GameObject.Find ("Sounds").GetComponent<TennisSounds>(); a = GetComponentInParent<Animator>(); ballSpeed = 16f; if(isPlayer == false){ side = -1; } else{ side = 1; } }