// Use this for initialization void Start() { velocityFilter = GetComponent <TSD3SwordVelocityFilter>(); audio = GetComponent <AudioSource>(); if (swishes == null || swishes.Length == 0) { enabled = false; } }
void Start() { swordVelocityFilter = GetComponent <TSD3SwordVelocityFilter>(); }
void Start() { swordVelocityFilter = GetComponent<TSD3SwordVelocityFilter>(); }
// Use this for initialization void Start() { velocityFilter = GetComponent<TSD3SwordVelocityFilter>(); audio = GetComponent<AudioSource>(); }