// Use this for initialization
    void Start()
    {
        velocityFilter = GetComponent <TSD3SwordVelocityFilter>();
        audio          = GetComponent <AudioSource>();

        if (swishes == null || swishes.Length == 0)
        {
            enabled = false;
        }
    }
Beispiel #2
0
 void Start()
 {
     swordVelocityFilter = GetComponent <TSD3SwordVelocityFilter>();
 }
 void Start()
 {
     swordVelocityFilter = GetComponent<TSD3SwordVelocityFilter>();
 }
 // Use this for initialization
 void Start()
 {
     velocityFilter = GetComponent<TSD3SwordVelocityFilter>();
     audio = GetComponent<AudioSource>();
 }