Exemplo n.º 1
0
    void Awake()
    {
        ssr = options.GetComponent <ScrollSnapRect>();

        XDocument   classdoc = XDocument.Parse(classes.text);
        List <Node> units    = LoadUnits(classdoc.Descendants("Units").Elements("Unit"));
        //DebugTree(units);
        //check = units;

        SubjectScript ss = layers[0].GetComponent <SubjectScript>();

        ss.Check(units[0]);
    }
Exemplo n.º 2
0
    public void Whichlayer()
    {
        int        index = ssr._currentPage + 1;
        GameObject block = blocks[index - 1];

        block.GetComponentInChildren <Text>().text = selected.Name;

        GameObject layer = layers[index];

        layer.SetActive(false);

        //Debug.Log(layer.name);
        SubjectScript ss = layer.GetComponent <SubjectScript>();

        ss.Check(selected);
        layer.SetActive(true);
    }