Exemplo n.º 1
0
    public static void ZipRegion(int regX, int regY)
    {
        string path = string.Concat(new object[]
        {
            SceneZip.zipPath,
            "/",
            regX,
            "_",
            regY
        });
        DirectoryInfo directoryInfo = new DirectoryInfo(path);

        FileInfo[]    files = directoryInfo.GetFiles();
        List <string> list  = new List <string>();

        for (int i = 0; i < files.Length; i++)
        {
            list.Add(files[i].DirectoryName + "\\" + files[i].Name);
        }
        MemoryStream memoryStream = new MemoryStream();
        BinaryWriter outStream    = new BinaryWriter(memoryStream);

        StreamZip.MultiZip(list, outStream);
        byte[] array = memoryStream.ToArray();
        SceneZip.sceneZipWriter.Write(regX);
        SceneZip.sceneZipWriter.Write(regY);
        SceneZip.sceneZipWriter.Write(array.Length);
        SceneZip.sceneZipWriter.Write(array);
    }
Exemplo n.º 2
0
    public static void ZipLightmap()
    {
        string        path          = SceneZip.zipPath + "/Lightmap";
        DirectoryInfo directoryInfo = new DirectoryInfo(path);

        FileInfo[]    files = directoryInfo.GetFiles();
        List <string> list  = new List <string>();

        for (int i = 0; i < files.Length; i++)
        {
            list.Add(files[i].DirectoryName + "\\" + files[i].Name);
        }
        MemoryStream memoryStream = new MemoryStream();
        BinaryWriter outStream    = new BinaryWriter(memoryStream);

        StreamZip.MultiZip(list, outStream);
        byte[] array = memoryStream.ToArray();
        SceneZip.sceneZipWriter.Write(array.Length);
        SceneZip.sceneZipWriter.Write(array);
    }