Exemplo n.º 1
0
        public void IncrementStorySpeed()
        {
            switch (currentStorySpeed)
            {
            case StorySpeed.Slow:
            default:
                currentStorySpeed = StorySpeed.Medium;
                break;

            case StorySpeed.Medium:
                currentStorySpeed = StorySpeed.Fast;
                break;

            case StorySpeed.Fast:
                currentStorySpeed = StorySpeed.Slow;
                break;
            }

            SetStorySpeed(currentStorySpeed);
        }
Exemplo n.º 2
0
        private void SetStorySpeed(StorySpeed storySpeed)
        {
            currentStorySpeed = storySpeed;
            switch (currentStorySpeed)
            {
            case StorySpeed.Slow:
            default:
                speedImage.sprite = slowSprite;
                break;

            case StorySpeed.Medium:
                speedImage.sprite = mediumSprite;
                break;

            case StorySpeed.Fast:
                speedImage.sprite = fastSprite;
                break;
            }

            // SET LETTERS PER SECOND
            gameUi.lettersPerSecond = (int)currentStorySpeed;
        }