Exemplo n.º 1
0
    public void SendEnemyDeadSignal(Fighter fighter)
    {
        Enemy enemy = fighter as Enemy;

        if (enemy == null)
        {
            return;
        }
        numberOfDeadEnemies++;
        manager.DestroyOnSituationChange(fighter.gameObject);
        player.GiveXP(enemy.GetXP());
    }