Exemplo n.º 1
0
        public JsonResult AddStory(Story story)
        {
            StoryManager storyManager = new StoryManager();

            switch (storyManager.AddStory(story))
            {
            case Manager.Status.Success:
                return(Json(new { status = Manager.Status.Success, Story = storyManager.currentStory }));

            default:
                return(Json(new { status = Manager.Status.Fail }));
            }
        }
Exemplo n.º 2
0
    void OnTriggerEnter(Collider other)
    {
        if (other.tag == "Player")
        {
            storyManager.AddStory(this);

            if (causeRain)
            {
                rainHandler.StartRainInSeconds(startRainInSeconds, doThunderInSeconds);
            }

            this.gameObject.GetComponent <Collider>().enabled = false;
        }
    }