Exemplo n.º 1
0
 public void GotHit(StatsManager whoHitYou, int damage)
 {
     this.currentHealth -= damage;
     Instantiate(this.damageBurst, this.gameObject.transform.position, this.gameObject.transform.rotation);
     if (this.currentHealth <= 0)
     {
         if (this.gameObject.tag == "Enemy" && whoHitYou.gameObject.tag == "Player")
         {
             whoHitYou.AddExperience(this.ExperienceYeld());
         }
     }
 }