Exemplo n.º 1
0
        public void OnSettingsUI(UIHelperBase helper)
        {
            helper.AddOptionsGroup <Options>();
            try
            {
                OptionsWrapper <Config.Config> .Ensure();
            }
            catch (Exception e)
            {
                var display = new GameObject().AddComponent <ErrorMessageDisplay>();
                display.e = e;
            }
#if DEBUG
            UnityEngine.Debug.Log("Trains:");
            var trains = Trains.GetConvertedIds();
            Array.Sort(trains);
            UnityEngine.Debug.Log(trains.Aggregate("", (current, convertedId) => current + $"http://steamcommunity.com/sharedfiles/filedetails/?id={convertedId}\n"));
            UnityEngine.Debug.Log("Stations:");
            var stations = Stations.GetConvertedIds();
            Array.Sort(stations);
            UnityEngine.Debug.Log(stations.Aggregate("", (current, convertedId) => current + $"http://steamcommunity.com/sharedfiles/filedetails/?id={convertedId}\n"));
#endif
        }
Exemplo n.º 2
0
        public static bool Convert(BuildingInfo info)
        {
            long id;

            if (!Util.TryGetWorkshopId(info, out id) || !Stations.GetConvertedIds(StationCategory.All).Contains(id))
            {
                return(false);
            }

            UnityEngine.Debug.Log("Metro Station Converter: Converting " + info.name);
            var metroEntrance = PrefabCollection <BuildingInfo> .FindLoaded("Metro Entrance");

            var ai = info.GetComponent <PlayerBuildingAI>();

            if (ai == null)
            {
                return(false);
            }

            var stationAi = ai as TransportStationAI;

            if (stationAi != null)
            {
                var item = Stations.GetItem(id);
                if (stationAi.m_transportInfo == PrefabCollection <TransportInfo> .FindLoaded("Metro"))
                {
                    UnityEngine.Debug.LogWarning("Metro Station Converter: " + id + ": already a metro station, no conversion applied.");
                    return(true); //already a metro station
                }

                if (item == null)
                {
                    UnityEngine.Debug.LogWarning("Metro Station Converter: Configuration for station " + id + " not found!");
                    return(false);
                }

                if (item.ToHub)
                {
                    if (stationAi.m_secondaryTransportInfo != null)
                    {
                        UnityEngine.Debug.LogWarning("Station " + id + " already has secondary transport info!");
                        return(false);
                    }

                    stationAi.m_secondaryTransportInfo = PrefabCollection <TransportInfo> .FindLoaded("Metro");

                    var spawnPoints = Util.CommaSeparatedStringToIntArray(item.PartialConversionSpawnPoints);
                    if (stationAi.m_spawnPoints != null)
                    {
                        var spawn1 = new ArrayList();
                        var spawn2 = new ArrayList();
                        for (var i = 0; i < stationAi.m_spawnPoints.Length; i++)
                        {
                            if (spawnPoints.Contains(i))
                            {
                                spawn2.Add(stationAi.m_spawnPoints[i]);
                            }
                            else
                            {
                                spawn1.Add(stationAi.m_spawnPoints[i]);
                            }
                        }

                        stationAi.m_spawnPoints  = (DepotAI.SpawnPoint[])spawn1.ToArray(typeof(DepotAI.SpawnPoint));
                        stationAi.m_spawnPoints2 = (DepotAI.SpawnPoint[])spawn2.ToArray(typeof(DepotAI.SpawnPoint));
                    }
                }
                else
                {
                    info.m_class                  = (ItemClass)ScriptableObject.CreateInstance(nameof(ItemClass));
                    info.m_class.name             = info.name;
                    info.m_class.m_subService     = ItemClass.SubService.PublicTransportMetro;
                    info.m_class.m_service        = ItemClass.Service.PublicTransport;
                    stationAi.m_transportLineInfo = PrefabCollection <NetInfo> .FindLoaded("Metro Line");

                    stationAi.m_transportInfo = PrefabCollection <TransportInfo> .FindLoaded("Metro");
                }
            }

            var item2 = Stations.GetItem(id);

            if (item2.ToDecoration)
            {
                GameObject.Destroy(ai);
                var newAi = info.gameObject.AddComponent <DecorationBuildingAI>();
                info.m_buildingAI    = newAi;
                newAi.m_info         = info;
                newAi.m_allowOverlap = true;
                info.m_placementMode = BuildingInfo.PlacementMode.OnGround;
            }
            else
            {
                ai.m_createPassMilestone = metroEntrance.GetComponent <PlayerBuildingAI>().m_createPassMilestone;
            }

            _uiCategoryfield.SetValue(info, metroEntrance.category);
            info.m_UnlockMilestone = metroEntrance.m_UnlockMilestone;


            if (info.m_paths == null)
            {
                return(true);
            }

            var metroTrack         = FindMetroTrack("Metro Track Ground 01");
            var metroTrackElevated = FindMetroTrack("Metro Track Elevated 01");
            var metroTrackSlope    = FindMetroTrack("Metro Track Slope 01");
            var metroTrackTunnel   = FindMetroTrack("Metro Track");

            var metroStationTrack         = FindMetroTrack("Metro Station Track Ground 01");
            var metroStationTrackElevated = FindMetroTrack("Metro Station Track Elevated 01");
            var metroStationTrackTunnel   = FindMetroTrack("Metro Station Track");

            var hubPathIndices = Util.CommaSeparatedStringToIntArray(item2.PartialConversion);

            for (var i = 0; i < info.m_paths.Length; i++)
            {
                var path = info.m_paths[i];
                if (path?.m_netInfo?.name == null ||
                    path.m_netInfo.m_class?.m_subService != ItemClass.SubService.PublicTransportTrain)
                {
                    continue;
                }

                if (item2.ToHub)
                {
                    if (!hubPathIndices.Contains(i))
                    {
                        continue;
                    }
                }

                if (path.m_netInfo.name.Contains("Train Track Tunnel"))
                {
                    path.m_netInfo = metroTrackTunnel;
                    continue;
                }

                if (path.m_netInfo.name.Contains("Train Track Elevated"))
                {
                    path.m_netInfo = metroTrackElevated;
                    continue;
                }

                if (path.m_netInfo.name.Contains("Train Track Slope"))
                {
                    path.m_netInfo = metroTrackSlope;
                    continue;
                }

                if (path.m_netInfo.name.Contains("Train Station Track Tunnel"))
                {
                    path.m_netInfo = metroStationTrackTunnel;
                    continue;
                }

                if (!path.m_netInfo.name.Contains("Metro") && path.m_netInfo.name.Contains("Station Track Eleva"))
                {
                    path.m_netInfo = metroStationTrackElevated;
                    continue;
                }

                if (path.m_netInfo.name.Contains("Train Station Track"))
                {
                    path.m_netInfo = metroStationTrack;
                    continue;
                }

                if (path.m_netInfo.name.Contains("Train Track"))
                {
                    path.m_netInfo = metroTrack;
                    continue;
                }

                //TODO(earalov): add more More Tracks and ETST tracks ?
            }

            return(true);
        }
Exemplo n.º 3
0
        public static bool Convert(BuildingInfo info)
        {
            long id;

            if (!Util.TryGetWorkshopId(info, out id) || !Stations.GetConvertedIds(StationCategory.All).Contains(id))
            {
                return(false);
            }

            UnityEngine.Debug.Log("Converting " + info.name);
            var metroEntrance = PrefabCollection <BuildingInfo> .FindLoaded("Metro Entrance");

            var ai = info.GetComponent <PlayerBuildingAI>();

            if (ai == null)
            {
                return(false);
            }

            var stationAi = ai as TransportStationAI;

            if (stationAi != null)
            {
                var item = Stations.GetItem(id);
                if (stationAi.m_transportInfo == PrefabCollection <TransportInfo> .FindLoaded("Metro"))
                {
                    return(true); //already a metro station
                }

                if (item == null)
                {
                    UnityEngine.Debug.LogWarning("Configuration for station " + id + " not found!");
                    return(false);
                }

                if (item.ToHub)
                {
                    if (stationAi.m_secondaryTransportInfo != null)
                    {
                        UnityEngine.Debug.LogWarning("Station " + id + " already has secondary transport info!");
                        return(false);
                    }

                    stationAi.m_secondaryTransportInfo = PrefabCollection <TransportInfo> .FindLoaded("Metro");

                    stationAi.m_maxVehicleCount2 = 0;
                    var spawnPoints = Util.CommaSeparatedStringToIntArray(item.ParialConversionSpawnPoints);
                    if (stationAi.m_spawnPoints != null)
                    {
                        var spawn1 = new ArrayList();
                        var spawn2 = new ArrayList();
                        for (var i = 0; i < stationAi.m_spawnPoints.Length; i++)
                        {
                            if (spawnPoints.Contains(i))
                            {
                                spawn2.Add(stationAi.m_spawnPoints[i]);
                            }
                            else
                            {
                                spawn1.Add(stationAi.m_spawnPoints[i]);
                            }
                        }

                        stationAi.m_spawnPoints  = (DepotAI.SpawnPoint[])spawn1.ToArray(typeof(DepotAI.SpawnPoint));
                        stationAi.m_spawnPoints2 = (DepotAI.SpawnPoint[])spawn2.ToArray(typeof(DepotAI.SpawnPoint));
                    }
                }
                else
                {
                    info.m_class                  = (ItemClass)ScriptableObject.CreateInstance(nameof(ItemClass));
                    info.m_class.name             = info.name;
                    info.m_class.m_subService     = ItemClass.SubService.PublicTransportMetro;
                    info.m_class.m_service        = ItemClass.Service.PublicTransport;
                    stationAi.m_transportLineInfo = PrefabCollection <NetInfo> .FindLoaded("Metro Line");

                    stationAi.m_transportInfo = PrefabCollection <TransportInfo> .FindLoaded("Metro");

                    stationAi.m_maxVehicleCount = 0;
                }
            }

            var item2 = Stations.GetItem(id);

            if (item2.ToDecoration)
            {
                GameObject.Destroy(ai);
                var newAi = info.gameObject.AddComponent <DecorationBuildingAI>();
                info.m_buildingAI    = newAi;
                newAi.m_info         = info;
                newAi.m_allowOverlap = true;
                info.m_placementMode = BuildingInfo.PlacementMode.OnGround;
            }
            else
            {
                ai.m_createPassMilestone = metroEntrance.GetComponent <PlayerBuildingAI>().m_createPassMilestone;
            }

            _uiCategoryfield.SetValue(info, metroEntrance.category);
            info.m_UnlockMilestone = metroEntrance.m_UnlockMilestone;


            if (info.m_paths == null)
            {
                return(true);
            }

            var styleConverter = Stations.GetCategory(id) == StationCategory.Old
                ? new Func <string, string>(s => "Steel " + s)
                : (s => s);
            var nameConverter = item2.BarsType == BarsType.NoBar
                ? new Func <string, string>(s =>
                                            s.Contains("Station") || !s.Contains("Elevated") && !s.Contains("Ground") &&
                                            !s.Contains("Sunken") && !s.Contains("Bridge")
                        ? styleConverter.Invoke(s)
                        : styleConverter.Invoke(s) + " NoBar")
                : (s => styleConverter.Invoke(s));

            var metroTrack         = FindMetroTrackWithFallback(nameConverter, "Metro Track Ground");
            var metroTrackElevated = FindMetroTrackWithFallback(nameConverter, "Metro Track Elevated");
            var metroTrackSlope    = FindMetroTrackWithFallback(nameConverter, "Metro Track Slope");
            var metroTrackTunnel   = FindMetroTrackWithFallback(nameConverter, "Metro Track");

            var metroStationTrack        = FindMetroTrackWithFallback(nameConverter, "Metro Station Track Ground");
            var metroStationTracElevated = FindMetroTrackWithFallback(nameConverter, "Metro Station Track Elevated");
            var metroStationTracSunken   = FindMetroTrackWithFallback(nameConverter, "Metro Station Track Sunken");

            var metroTrackSmall         = FindMetroTrackWithFallback(nameConverter, "Metro Track Ground Small");
            var metroTrackElevatedSmall = FindMetroTrackWithFallback(nameConverter, "Metro Track Elevated Small");
            var metroTrackSlopeSmall    = FindMetroTrackWithFallback(nameConverter, "Metro Track Slope Small");
            var metroTrackTunnelSmall   = FindMetroTrackWithFallback(nameConverter, "Metro Track Small");

            var metroStationTrackSmall  = FindMetroTrackWithFallback(nameConverter, "Metro Station Track Ground Small");
            var metroStationTrackIsland =
                FindMetroTrackWithFallback(nameConverter, "Metro Station Track Ground Island");

            var hubPathIndices = Util.CommaSeparatedStringToIntArray(item2.ParialConversion);

            for (var i = 0; i < info.m_paths.Length; i++)
            {
                var path = info.m_paths[i];
                if (path?.m_netInfo?.name == null ||
                    path.m_netInfo.m_class?.m_subService != ItemClass.SubService.PublicTransportTrain)
                {
                    continue;
                }

                if (item2.ToHub)
                {
                    if (!hubPathIndices.Contains(i))
                    {
                        continue;
                    }
                }

                if (path.m_netInfo.name.Contains("Wide Train Station Track"))
                {
                    if (metroStationTrackIsland != null)
                    {
                        path.m_netInfo = metroStationTrackIsland;
                    }

                    continue;
                }


                if (path.m_netInfo.name.Contains("Rail1LStation"))
                {
                    if (metroStationTrackSmall != null)
                    {
                        path.m_netInfo = metroStationTrackSmall;
                    }

                    continue;
                }

                if (path.m_netInfo.name.Contains("Train Oneway Track Elevated"))
                {
                    if (metroTrackElevatedSmall != null)
                    {
                        path.m_netInfo = metroTrackElevatedSmall;
                    }

                    continue;
                }

                if (path.m_netInfo.name.Contains("Train Oneway Track Slope"))
                {
                    if (metroTrackSlopeSmall != null)
                    {
                        path.m_netInfo = metroTrackSlopeSmall;
                    }

                    continue;
                }

                if (path.m_netInfo.name.Contains("Train Oneway Track Tunnel"))
                {
                    if (metroTrackTunnelSmall != null)
                    {
                        path.m_netInfo = metroTrackTunnelSmall;
                    }

                    continue;
                }

                if (path.m_netInfo.name.Contains("Rail1L") || path.m_netInfo.name.Contains("Train Oneway Track"))
                {
                    if (metroTrackSmall != null)
                    {
                        path.m_netInfo = metroTrackSmall;
                    }

                    continue;
                }

                if (metroTrackTunnel != null)
                {
                    if (path.m_netInfo.name.Contains("Train Track Tunnel"))
                    {
                        path.m_netInfo = metroTrackTunnel;
                        continue;
                    }
                }

                if (metroTrackElevated != null)
                {
                    if (path.m_netInfo.name.Contains("Train Track Elevated"))
                    {
                        path.m_netInfo = metroTrackElevated;
                        continue;
                    }
                }

                if (metroTrackSlope != null)
                {
                    if (path.m_netInfo.name.Contains("Train Track Slope"))
                    {
                        path.m_netInfo = metroTrackSlope;
                        continue;
                    }
                }

                if (metroStationTracElevated != null)
                {
                    if (path.m_netInfo.name.Contains("Station Track Eleva"))
                    {
                        path.m_netInfo = metroStationTracElevated;
                        continue;
                    }
                }

                if (metroStationTracSunken != null)
                {
                    if (path.m_netInfo.name.Contains("Station Track Sunken"))
                    {
                        path.m_netInfo = metroStationTracSunken;
                        continue;
                    }
                }

                if (metroStationTrack != null)
                {
                    if (path.m_netInfo.name.Contains("Train Station Track"))
                    {
                        path.m_netInfo = metroStationTrack;
                        continue;
                    }
                }

                if (metroTrack != null)
                {
                    if (path.m_netInfo.name.Contains("Train Track"))
                    {
                        path.m_netInfo = metroTrack;
                        continue;
                    }
                }

                //TODO(earalov): add more More Tracks and ETST tracks ?
            }

            return(true);
        }