private static bool StandardControlsLoad(ActionKey actionKey)
        {
            if (!KeyboardMouseUtility.AnyButtonsPressed() && actionKey.actionIndentifierString.Equals(Game1.cancelString))
            {
                sc.CloseLoadScreen();
                KeyboardMouseUtility.bPressed = true;
                return(false);
            }

            if (actionKey.actionIndentifierString.Equals(Game1.cameraMoveDownString))
            {
                LoadFileTab.AddScrollOffSet(4.2f);
            }

            if (KeyboardMouseUtility.ScrollingDown())
            {
                LoadFileTab.AddScrollOffSet(4.2f * 10);
            }

            if (actionKey.actionIndentifierString.Equals(Game1.cameraMoveUpString))
            {
                LoadFileTab.AddScrollOffSet(-4.2f);
            }

            if (KeyboardMouseUtility.ScrollingUp())
            {
                LoadFileTab.AddScrollOffSet(-4.2f * 10);
            }

            if (!KeyboardMouseUtility.AnyButtonsPressed() && (actionKey.actionIndentifierString.Equals(Game1.moveDownString)))
            {
                sc.lgs.HandleDown();
            }

            if (!KeyboardMouseUtility.AnyButtonsPressed() && actionKey.actionIndentifierString.Equals(Game1.moveUpString))
            {
                sc.lgs.HandleUp();
            }

            if (!KeyboardMouseUtility.AnyButtonsPressed() && !KeyboardMouseUtility.bMouseButtonPressed && actionKey.actionIndentifierString.Equals(Game1.confirmString))
            {
                sc.lgs.HandleConfirm();
            }

            if (!KeyboardMouseUtility.AnyButtonsPressed() && KeyboardMouseUtility.bMouseButtonPressed && actionKey.actionIndentifierString.Equals(Game1.confirmString))
            {
                sc.lgs.HandleMouseClick();
            }
            return(false);
        }