Exemplo n.º 1
0
 // Start is called before the first frame update
 void Start()
 {
     coinManager  = GameObject.Find("CoinManager").GetComponent <CoinManager>();
     isStart      = false;
     isDead       = false;
     gameManager  = GameObject.Find("GameManager").GetComponent <GameManager>();
     scoreManager = GameObject.Find("ScoreManager").GetComponent <ScoreManager>();
     stairManager = GameObject.Find("stairs").GetComponent <StairsManager>();
     rb           = GetComponent <Rigidbody2D>();
 }
Exemplo n.º 2
0
    // 初期化メソッド
    public void SetUp()
    {
        _Move = GetComponent <MovingAnimation>();
        _Move.SetUp();

        _Actor   = GetComponent <Actor>();
        _Element = eMapElement.PLAYER;
        _Actor.SetUp(_Element);

        _GameManager   = GameObject.Find("GameManager").GetComponent <GameManager>();
        _StairsManager = GameObject.Find("StairsManager").GetComponent <StairsManager>();
        _MapManager    = GameObject.Find("MapManager").GetComponent <MapManager>();
    }
Exemplo n.º 3
0
 void Awake()
 {
     rb            = GetComponent <Rigidbody2D>();
     stairsManager = GameObject.Find("Stairs").GetComponent <StairsManager>();
 }