Exemplo n.º 1
0
        protected override CodeCompileUnit CreateTargetCodeUnit()
        {
            CodeCompileUnit unit = CreateDefaultTargetCodeUnit(ScriptLocator.ClassName, "SoundEvent");

            unit.Namespaces[0].Imports.Add(NewImport($"{SourceRootPackageName}.{SourceCodeLocator.SoundEventBase(Modname, Organization).ImportRelativeName}"));
            unit.Namespaces[0].Imports.Add(NewImport($"net.minecraft.util.SoundEvent"));
            return(unit);
        }