Exemplo n.º 1
0
        /// <summary>
        ///     Continues the loading.
        /// </summary>
        internal void ContinueLoading()
        {
            int catalogPageLoaded;

            GetNavigator().LoadNewPublicRooms();

            PetTypeManager.Load();

            GetCatalogManager().Init(out catalogPageLoaded);

            UserChatInputFilter.Load();
            ServerSecurityChatFilter.Load();
            BlackWordsManager.Load();
            SoundMachineSongManager.Load();
            ServerCpuLowPriorityWorker.Load();

            GetRoomManager().InitVotedRooms();

            GetRoomManager().LoadCompetitionManager();

            StartGameLoop();

            GetPixelManager().StartTimer();
        }
Exemplo n.º 2
0
 public override bool Execute(GameClient session, string[] pms)
 {
     SoundMachineSongManager.Load();
     session.SendNotif(Yupi.GetLanguage().GetVar("command_refresh_songs"));
     return(true);
 }