/// <summary> /// Continues the loading. /// </summary> internal void ContinueLoading() { int catalogPageLoaded; GetNavigator().LoadNewPublicRooms(); PetTypeManager.Load(); GetCatalogManager().Init(out catalogPageLoaded); UserChatInputFilter.Load(); ServerSecurityChatFilter.Load(); BlackWordsManager.Load(); SoundMachineSongManager.Load(); ServerCpuLowPriorityWorker.Load(); GetRoomManager().InitVotedRooms(); GetRoomManager().LoadCompetitionManager(); StartGameLoop(); GetPixelManager().StartTimer(); }
public override bool Execute(GameClient session, string[] pms) { SoundMachineSongManager.Load(); session.SendNotif(Yupi.GetLanguage().GetVar("command_refresh_songs")); return(true); }