Exemplo n.º 1
0
 void OnTriggerEnter2D(Collider2D other)
 {
     if (other.gameObject.tag == "Player")
     {
         soundEffects.PlayOnRam();
     }
 }
Exemplo n.º 2
0
 void OnTriggerEnter2D(Collider2D other)
 {
     if (other.gameObject.tag == "Player" || other.gameObject.tag == "EnemyPlayer")
     {
         if (soundEffects.IsCloseToPlayer(other.transform.position))
         {
             soundEffects.PlayOnRam();
         }
     }
 }