Exemplo n.º 1
0
 // Start is called before the first frame update
 void Start()
 {
     snake = GameObject.FindGameObjectWithTag("SnakeHead").GetComponent <SnakeBehaviour>();
     speed = snake.speed;
     currentTailPartIndex = snake.tailParts.IndexOf(gameObject);
     tailPartObject       = snake.tailParts[snake.tailParts.Count - 2];
 }
Exemplo n.º 2
0
    private float timeToDisappear; //for SpecialFood

    private void Start()
    {
        food               = FindObjectOfType <Food>();
        specialFood        = FindObjectOfType <SpecialFood>();
        snakeBehaviour     = FindObjectOfType <SnakeBehaviour>();
        FoodSpawned        = false;
        SpecialFoodSpawned = false;
        RanTime();
    }