Exemplo n.º 1
0
 void OnTriggerStay2D(Collider2D other)
 {
     if (other.gameObject.CompareTag("Enemy"))
     {
         if (!invulnerable && life > 0)
         {
             invulnerable = true;
             Slime_Script other_script = other.gameObject.GetComponent <Slime_Script> ();
             CambioVida(other_script.fuerza * -0.5f * Statics.level - 0.5f);
             //print (life);
             Golpeado(Mathf.Sign(other.gameObject.transform.position.x - gameObject.transform.position.x));
             other_script.AtaqueHecho();
         }
     }
 }