void Awake() { singSceneController = GameObject.FindObjectOfType <SingSceneController>(); if (playerProfile == null) { playerProfile = PlayerProfileManager.Instance.PlayerProfiles[0]; } }
void Start() { singSceneController = SingSceneController.Instance; // Disable other pitch trackers foreach (MicrophonePitchTracker microphonePitchTracker in FindObjectsOfType <MicrophonePitchTracker>()) { microphonePitchTracker.gameObject.SetActive(false); } }
void Start() { rectTransform = GetComponent <RectTransform>(); singSceneController = FindObjectOfType <SingSceneController>(); // Get the canvas width. Canvas canvas = CanvasUtils.FindCanvas(); RectTransform canvasRectTransform = canvas.GetComponent <RectTransform>(); canvasWidth = canvasRectTransform.rect.width; }
void Update() { if (!isInitialized) { isInitialized = true; SingSceneController singSceneController = SingSceneController.Instance; double durationOfSongInMillis = singSceneController.DurationOfSongInMillis; SongMeta songMeta = singSceneController.SongMeta; List <PlayerController> playerControllers = singSceneController.PlayerControllers; Init(songMeta, playerControllers, durationOfSongInMillis); } }
void Start() { rectTransform = GetComponent <RectTransform>(); singSceneController = FindObjectOfType <SingSceneController>(); }
void Awake() { singSceneController = FindObjectOfType <SingSceneController>(); }
void OnEnable() { text = GetComponent <Text>(); singSceneController = SingSceneController.Instance; InvokeRepeating("UpdateText", 0f, 1f); }
void OnEnable() { singSceneController = SingSceneController.Instance; rectTransform = GetComponent <RectTransform>(); }
void Awake() { singSceneController = FindObjectOfType <SingSceneController>(); rectTransform = GetComponent <RectTransform>(); }