Beispiel #1
0
    void Awake()
    {
        singSceneController = GameObject.FindObjectOfType <SingSceneController>();

        if (playerProfile == null)
        {
            playerProfile = PlayerProfileManager.Instance.PlayerProfiles[0];
        }
    }
Beispiel #2
0
    void Start()
    {
        singSceneController = SingSceneController.Instance;

        // Disable other pitch trackers
        foreach (MicrophonePitchTracker microphonePitchTracker in FindObjectsOfType <MicrophonePitchTracker>())
        {
            microphonePitchTracker.gameObject.SetActive(false);
        }
    }
    void Start()
    {
        rectTransform       = GetComponent <RectTransform>();
        singSceneController = FindObjectOfType <SingSceneController>();

        // Get the canvas width.
        Canvas        canvas = CanvasUtils.FindCanvas();
        RectTransform canvasRectTransform = canvas.GetComponent <RectTransform>();

        canvasWidth = canvasRectTransform.rect.width;
    }
Beispiel #4
0
 void Update()
 {
     if (!isInitialized)
     {
         isInitialized = true;
         SingSceneController singSceneController = SingSceneController.Instance;
         double   durationOfSongInMillis         = singSceneController.DurationOfSongInMillis;
         SongMeta songMeta = singSceneController.SongMeta;
         List <PlayerController> playerControllers = singSceneController.PlayerControllers;
         Init(songMeta, playerControllers, durationOfSongInMillis);
     }
 }
Beispiel #5
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 void Start()
 {
     rectTransform       = GetComponent <RectTransform>();
     singSceneController = FindObjectOfType <SingSceneController>();
 }
Beispiel #6
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 void Awake()
 {
     singSceneController = FindObjectOfType <SingSceneController>();
 }
Beispiel #7
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 void OnEnable()
 {
     text = GetComponent <Text>();
     singSceneController = SingSceneController.Instance;
     InvokeRepeating("UpdateText", 0f, 1f);
 }
Beispiel #8
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 void OnEnable()
 {
     singSceneController = SingSceneController.Instance;
     rectTransform       = GetComponent <RectTransform>();
 }
Beispiel #9
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 void Awake()
 {
     singSceneController = FindObjectOfType <SingSceneController>();
     rectTransform       = GetComponent <RectTransform>();
 }