Exemplo n.º 1
0
 // Start is called before the first frame update
 void Start()
 {
     controller = (ShootingSceneController)FindObjectOfType(typeof(ShootingSceneController));
     score      = GetComponent <Text>();
     scoreValue = controller.GetScore();
     fixedText  = score.text;
 }
Exemplo n.º 2
0
 void Start()
 {
     player     = GameObject.FindGameObjectWithTag("Player").transform;
     target     = new Vector2(player.position.x, player.position.y);
     controller = (ShootingSceneController)FindObjectOfType(typeof(ShootingSceneController));
 }
Exemplo n.º 3
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 virtual protected void Init()
 {
     controller = (ShootingSceneController)FindObjectOfType(typeof(ShootingSceneController));
 }
Exemplo n.º 4
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 void Start()
 {
     controller = (ShootingSceneController)FindObjectOfType(typeof(ShootingSceneController));
 }
Exemplo n.º 5
0
 // Start is called before the first frame update
 void Start()
 {
     rb           = GetComponent <Rigidbody2D>();
     controller   = (ShootingSceneController)FindObjectOfType(typeof(ShootingSceneController));
     timeToAttack = Random.Range(0f, attackTimer);
 }