Exemplo n.º 1
0
 // Use this for initialization
 void Start()
 {
     playerMotor   = GetComponent <Motor> ();
     gunFireModule = GetComponents <ShootModule> ()[0];
     grenedeModule = GetComponents <ShootModule> () [1];
     TuneMotor();
 }
Exemplo n.º 2
0
    void Start()
    {
        shootComponent = new ShootModule(bullet, firePoint, speed, egg);

        Modules = new List <ScriptableObject>();
        Modules.Add(shootComponent);
        TAccessor <ShootModule> .Instance().Add(shootComponent);
    }
Exemplo n.º 3
0
 protected virtual void Start()
 {
     shootModule = GetComponent <ShootModule> ();
     base.Init();
 }