Exemplo n.º 1
0
        public static void ServerSettingsMessageTreatment(Message message, byte[] packetDatas, AccountUC account)
        {
            ServerSettingsMessage msg = (ServerSettingsMessage)message;

            using (BigEndianReader reader = new BigEndianReader(packetDatas))
            {
                msg.Deserialize(reader);
            }
            account.Log(
                new ConnectionTextInformation(" Server Settings : Language : " + msg.Lang +
                                              ", GameType : " + ((GameTypeIdEnum)msg.GameType).Description() +
                                              ", Comunity : " + ((CommunityIdEnum)msg.Community).Description()), 0);
        }
Exemplo n.º 2
0
 private void ServerSettingsMessageHandler(DofusClient client, ServerSettingsMessage message)
 {
     //
 }