Exemplo n.º 1
0
    // Start is called before the first frame update
    void Start()
    {
        enemyText    = transform.Find("EnemyText").GetComponent <Text>();
        diamondoText = transform.Find("DiamondoText").GetComponent <Text>();
        diamondoOk   = transform.Find("DiamondoOk").gameObject;
        diamondoOk.SetActive(false);

        sc = GameObject.Find("/Scripts").GetComponent <SenceCreator>();
    }
Exemplo n.º 2
0
    public int diamondoNum; //

    // Start is called before the first frame update
    void Start()
    {
        tipsText    = transform.Find("PauseInterface/PauseText").GetComponent <Text>();
        tipstrArray = Resources.Load <TextAsset>("Dialog/tips").text.Split("\r\n".ToCharArray(), StringSplitOptions.RemoveEmptyEntries);

        pauseInterface = GameObject.Find("PauseInterface");
        endInterface   = GameObject.Find("EndInterface");
        dieInterface   = GameObject.Find("DieInterface");

        EenemyDieText       = transform.Find("EndInterface/EnemyDie").GetComponent <Text>();
        EdiamondoSelectText = transform.Find("EndInterface/DiamondoSelect").GetComponent <Text>();
        DenemyDieText       = transform.Find("DieInterface/EnemyDie").GetComponent <Text>();
        DdiamondoSelectText = transform.Find("DieInterface/DiamondoSelect").GetComponent <Text>();

        test           = transform.GetComponent <Image>();
        sc             = GameObject.Find("/Scripts").GetComponent <SenceCreator>();
        DiamondoNumber = sc.DiamondoNumber;

        gameObject.SetActive(false);
    }
Exemplo n.º 3
0
 void Start()
 {
     uiControl           = GameObject.Find("/Canvas").GetComponent <UIControl>();
     sc                  = GameObject.Find("/Scripts").GetComponent <SenceCreator>();
     player2SkillControl = SenceCreator.player.GetComponent <Player2SkillControl>();
 }